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Open GL extensions comparisom
Apple / SGI
Apple
APPLE_ycbcr_422 APPLE_specular_vector APPLE_transform_hint APPLE_packed_pixels APPLE_client_storage ARB_transpose_matrix ARB_multitexture ARB_texture_env_add ARB_texture_env_combine ARB_texture_env_dot3 ARB_texture_cube_map ARB_texture_compression ARB_multisample /a> ARB_texture_border_clamp EXT_clip_volume_hint EXT_rescale_normal EXT_blend_color EXT_blend_minmax EXT_blend_subtract EXT_compiled_vertex_array EXT_texture_lod_bias EXT_texture_env_add EXT_abgr EXT_bgra EXT_texture_filter_anisotropic EXT_texture_rectangle SGIS_texture_edge_clamp SGIS_texture_lod ATIX_pn_triangles NV_register_combiners NV_register_combiners2 NV_texgen_reflection IBM_rasterpos_clip |
SGI GL_EXT_subtexture GL_SGI_color_matrix GL_SGI_color_table GL_SGIS_pixel_texture GL_SGIX_pixel_texture GL_SGIS_texture4D GL_SGI_texture_color_table GL_EXT_cmyka GL_SGIS_detail_texture GL_SGIS_sharpen_texture GL_EXT_packed_pixels GL_SGIS_texture_lod GL_SGIS_multisample GL_SGIS_generate_mipmap GL_SGIX_clipmap GL_SGIX_shadow GL_SGIS_texture_edge_clamp GL_SGIS_texture_border_clamp GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGI_make_current_read GLX_SGIX_video_source GLX_SGIX_fbconfig GLX_SGIX_pbuffer GL_SGIS_texture_select GL_SGIX_sprite GL_SGIX_texture_multi_buffer GL_SGIX_instruments GL_SGIX_texture_scale_bias GL_SGIX_framezoom GL_SGIX_tag_sample_buffer GL_SGIX_reference_plane GL_SGIX_flush_raster GLX_SGI_cushion GL_SGIX_depth_texture GL_SGIS_fog_function GL_SGIX_fog_offset GL_SGIX_texture_add_env GL_SGIX_list_priority GL_SGIX_ir_instrument1 GLX_SGIX_video_resize GL_SGIX_texture_lod_bias GLU_SGI_filter4_parameters GLX_SGIX_dm_buffer GL_SGIX_shadow_ambient GLX_SGIX_swap_group GLX_SGIX_swap_barrier GLX_SGIS_color_range GL_EXT_light_texture GL_SGIX_blend_alpha_minmax GL_EXT_scene_marker GL_SGIX_pixel_texture_bits GL_EXT_bgra GL_SGIX_async GL_SGIX_async_pixel GL_SGIX_async_histogram GLX_SGIS_blended_overlay GL_SGIX_texture_range WGL_EXT_multisample GL_SGIX_vertex_preclip GL_SGIX_resample GL_SGIS_texture_color_mask GLX_SGIX_visual_select_group GL_SGIX_texture_coordinate_clamp |
Complete List:
1.GL_ARB_multitexture
2.GLX_ARB_get_proc_address
3.GL_ARB_transpose_matrix
4.WGL_ARB_buffer_region
5.GL_ARB_multisample
6.GL_ARB_texture_env_add
7.GL_ARB_texture_cube_map
8.WGL_ARB_extensions_string
9.WGL_ARB_pixel_format
10.WGL_ARB_make_current_read
11.WGL_ARB_pbuffer
12.GL_ARB_texture_compression
13.GL_ARB_texture_border_clamp
14.GL_ARB_point_parameters (=appl list)
15.GL_ARB_vertex_blend
16.GL_ARB_matrix_palette
17.GL_ARB_texture_env_combine
18.GL_ARB_texture_env_crossbar
19.GL_ARB_texture_env_dot3
20.WGL_ARB_render_texture
21.GL_ARB_texture_mirrored_repeat
22.GL_ARB_depth_texture
23.GL_ARB_shadow
24.GL_ARB_shadow_ambient
25.GL_ARB_window_pos
26.GL_ARB_vertex_program
27.GL_ARB_fragment_program
28.GL_ARB_vertex_buffer_object
Non-ARB Extensions by number
1.GL_EXT_abgr
2.GL_EXT_blend_color
3.GL_EXT_polygon_offset
4.GL_EXT_texture
6.GL_EXT_texture3D
7.GL_SGIS_texture_filter4
9.GL_EXT_subtexture
10.GL_EXT_copy_texture
11.GL_EXT_histogram
12.GL_EXT_convolution
13.GL_SGI_color_matrix
14.GL_SGI_color_table
15.GL_SGIS_pixel_texture
15.GL_SGIX_pixel_texture
16.GL_SGIS_texture4D
17.GL_SGI_texture_color_table
18.GL_EXT_cmyka
20.GL_EXT_texture_object
21.GL_SGIS_detail_texture
22.GL_SGIS_sharpen_texture
23.GL_EXT_packed_pixels
24.GL_SGIS_texture_lod
25.GL_SGIS_multisample
27.GL_EXT_rescale_normal
28.GLX_EXT_visual_info
30.GL_EXT_vertex_array
31.GL_EXT_misc_attribute
32.GL_SGIS_generate_mipmap
33.GL_SGIX_clipmap
34.GL_SGIX_shadow
35.GL_SGIS_texture_edge_clamp
36.GL_SGIS_texture_border_clamp
37.GL_EXT_blend_minmax
38.GL_EXT_blend_subtract
39.GL_EXT_blend_logic_op
40.GLX_SGI_swap_control
41.GLX_SGI_video_sync
42.GLX_SGI_make_current_read
43.GLX_SGIX_video_source
44.GLX_EXT_visual_rating
45.GL_SGIX_interlace
47.GLX_EXT_import_context
49.GLX_SGIX_fbconfig
50.GLX_SGIX_pbuffer
51.GL_SGIS_texture_select
52.GL_SGIX_sprite
53.GL_SGIX_texture_multi_buffer
54.GL_EXT_point_parameters
55.GL_SGIX_instruments
56.GL_SGIX_texture_scale_bias
57.GL_SGIX_framezoom
58.GL_SGIX_tag_sample_buffer
60.GL_SGIX_reference_plane
61.GL_SGIX_flush_raster
62.GLX_SGI_cushion
63.GL_SGIX_depth_texture
64.GL_SGIS_fog_function
65.GL_SGIX_fog_offset
66.GL_HP_image_transform
67.GL_HP_convolution_border_modes
69.GL_SGIX_texture_add_env
74.GL_EXT_color_subtable
75.GLU_EXT_object_space_tess
76.GL_PGI_vertex_hints
77.GL_PGI_misc_hints
78.GL_EXT_paletted_texture
79.GL_EXT_clip_volume_hint
80.GL_SGIX_list_priority
81.GL_SGIX_ir_instrument1
83.GLX_SGIX_video_resize
84.GL_SGIX_texture_lod_bias
85.GLU_SGI_filter4_parameters
86.GLX_SGIX_dm_buffer
90.GL_SGIX_shadow_ambient
91.GLX_SGIX_swap_group
92.GLX_SGIX_swap_barrier
93.GL_EXT_index_texture
94.GL_EXT_index_material
95.GL_EXT_index_func
96.GL_EXT_index_array_formats
97.GL_EXT_compiled_vertex_array
98.GL_EXT_cull_vertex
100.GLU_EXT_nurbs_tessellator
101.GL_SGIX_ycrcb
102.GL_EXT_fragment_lighting
110.GL_IBM_rasterpos_clip
111.GL_HP_texture_lighting
112.GL_EXT_draw_range_elements
113.GL_WIN_phong_shading
114.GL_WIN_specular_fog
115.GLX_SGIS_color_range
117.GL_EXT_light_texture
119.GL_SGIX_blend_alpha_minmax
120.GL_EXT_scene_marker
127.GL_SGIX_pixel_texture_bits
129.GL_EXT_bgra
132.GL_SGIX_async
133.GL_SGIX_async_pixel
134.GL_SGIX_async_histogram
135.GL_INTEL_texture_scissor
136.GL_INTEL_parallel_arrays
137.GL_HP_occlusion_test
138.GL_EXT_pixel_transform
139.GL_EXT_pixel_transform_color_table
141.GL_EXT_shared_texture_palette
142.GLX_SGIS_blended_overlay
144.GL_EXT_separate_specular_color
145.GL_EXT_secondary_color
146.GL_EXT_texture_env
147.GL_EXT_texture_perturb_normal
148.GL_EXT_multi_draw_arrays
149.GL_EXT_fog_coord
155.GL_REND_screen_coordinates
156.GL_EXT_coordinate_frame
158.GL_EXT_texture_env_combine
159.GL_APPLE_specular_vector
160.GL_APPLE_transform_hint
163.GL_SUNX_constant_data
164.GL_SUN_global_alpha
165.GL_SUN_triangle_list
166.GL_SUN_vertex
167.WGL_EXT_display_color_table
168.WGL_EXT_extensions_string
169.WGL_EXT_make_current_read
170.WGL_EXT_pixel_format
171.WGL_EXT_pbuffer
172.WGL_EXT_swap_control
173.GL_EXT_blend_func_separate
174.GL_INGR_color_clamp
175.GL_INGR_interlace_read
176.GL_EXT_stencil_wrap
177.WGL_EXT_depth_float
178.GL_EXT_422_pixels
179.GL_NV_texgen_reflection
181.GL_SGIX_texture_range
182.GL_SUN_convolution_border_modes
183.GLX_SUN_get_transparent_index
185.GL_EXT_texture_env_add
186.GL_EXT_texture_lod_bias
187.GL_EXT_texture_filter_anisotropic
188.GL_EXT_vertex_weighting
189.GL_NV_light_max_exponent
190.GL_NV_vertex_array_range
191.GL_NV_register_combiners
192.GL_NV_fog_distance
193.GL_NV_texgen_emboss
194.GL_NV_blend_square
195.GL_NV_texture_env_combine4
196.GL_MESA_resize_buffers
197.GL_MESA_window_pos
198.GL_EXT_texture_compression_s3tc
199.GL_IBM_cull_vertex
200.GL_IBM_multimode_draw_arrays
201.GL_IBM_vertex_array_lists
206.GL_3DFX_texture_compression_FXT1
207.GL_3DFX_multisample
208.GL_3DFX_tbuffer
209.WGL_EXT_multisample
210.GL_SGIX_vertex_preclip
212.GL_SGIX_resample
214.GL_SGIS_texture_color_mask
215.GLX_MESA_copy_sub_buffer
216.GLX_MESA_pixmap_colormap
217.GLX_MESA_release_buffers
218.GLX_MESA_set_3dfx_mode
220.GL_EXT_texture_env_dot3
221.GL_ATI_texture_mirror_once
222.GL_NV_fence
223.GL_IBM_static_data
224.GL_IBM_texture_mirrored_repeat
225.GL_NV_evaluators
226.GL_NV_packed_depth_stencil
227.GL_NV_register_combiners2
228.GL_NV_texture_compression_vtc
229.GL_NV_texture_rectangle
230.GL_NV_texture_shader
231.GL_NV_texture_shader2
232.GL_NV_vertex_array_range2
233.GL_NV_vertex_program
234.GLX_SGIX_visual_select_group
235.GL_SGIX_texture_coordinate_clamp
237.GLX_OML_swap_method
238.GLX_OML_sync_control
239.GL_OML_interlace
240.GL_OML_subsample
241.GL_OML_resample
242.WGL_OML_sync_control
243.GL_NV_copy_depth_to_color
244.GL_ATI_envmap_bumpmap
245.GL_ATI_fragment_shader
246.GL_ATI_pn_triangles
247.GL_ATI_vertex_array_object
248.GL_EXT_vertex_shader
249.GL_ATI_vertex_streams
250.WGL_I3D_digital_video_control
251.WGL_I3D_gamma
252.WGL_I3D_genlock
253.WGL_I3D_image_buffer
254.WGL_I3D_swap_frame_lock
255.WGL_I3D_swap_frame_usage
256.GL_ATI_element_array
257.GL_SUN_mesh_array
258.GL_SUN_slice_accum
259.GL_NV_multisample_filter_hint
260.GL_NV_depth_clamp
261.GL_NV_occlusion_query
262.GL_NV_point_sprite
263.WGL_NV_render_depth_texture
264.WGL_NV_render_texture_rectangle
265.GL_NV_texture_shader3
266.GL_NV_vertex_program1_1
267.GL_EXT_shadow_funcs
268.GL_EXT_stencil_two_side
269.GL_ATI_text_fragment_shader
270.GL_APPLE_client_storage
271.GL_APPLE_element_array
272.GL_APPLE_fence
273.GL_APPLE_vertex_array_object
274.GL_APPLE_vertex_array_range
275.GL_APPLE_ycbcr_422
276.GL_S3_s3tc
277.GL_ATI_draw_buffers
278.WGL_ATI_pixel_format_float
279.GL_ATI_texture_env_combine3
280.GL_ATI_texture_float
281.GL_NV_float_buffer
282.GL_NV_fragment_program
283.GL_NV_half_float
284.GL_NV_pixel_data_range
285.GL_NV_primitive_restart
286.GL_NV_texture_expand_normal
287.GL_NV_vertex_program2
288.GL_ATI_map_object_buffer
289.GL_ATI_separate_stencil
290.GL_ATI_vertex_attrib_array_object
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